# Crafting

Complete guide to the Crafting Table system. Covers recipes, materials, costs, brews, skills, and more.

# Getting Started

Overview of the crafting system, how to open the crafting table, and material types.

# Overview

The **Crafting Table** lets you turn raw resources — fish, ores, plants, and generic items — into weapons, deployables, consumables, tools, and more. There are 29 recipes organised across 8 categories.

Every craft has a money cost based on the rarity of the ingredients used. Skills can reduce that cost and even give a chance to double your output for free.

Crafting requires you to stay within **200 units** of a Crafting Table for the full duration of the craft. If you walk away too early, your materials are automatically returned.

## At a glance

- **8 categories**: Trophies, Weapons, Entities, Misc, Food, Brews, Tools, Resources
- **29 recipes** available
- **Money cost**: based on ingredient rarity ($100–$5,000 per unit)
- **Cancel anytime**: full refund of materials and money

# Opening the Crafting Table

## **Finding the Table**

The Crafting Table is a dark industrial desk entity placed somewhere on the map. Look for the **Crafting Table** prop — it uses a control-room desk model.

## **Opening the Menu**

Stand next to a Crafting Table and press **E (Use)** to open the crafting menu.

## **The UI**

The menu has 8 category tabs across the top: **Trophies, Weapons, Entities, Misc, Food, Brews, Tools, Resources**.

Clicking any recipe shows:

- Every required material and how many you currently have
- The total money cost for the craft
- A **Craft** button (greyed out if you are missing anything)

Materials you are short on are highlighted so you can see exactly what to gather before crafting.

# Material Types

All materials come from your inventory. The crafting system has four different categories of items:

<table id="bkmrk-typeexamples-fishtun" style="width: 100%; height: 165.781px;"><thead><tr style="height: 29.7969px;"><th style="width: 11.1663%; height: 29.7969px;">Type</th><th style="width: 88.7146%; height: 29.7969px;">Examples</th></tr></thead><tbody><tr style="height: 29.7969px;"><td style="width: 11.1663%; height: 29.7969px;">**Fish**</td><td style="width: 88.7146%; height: 29.7969px;">Tuna Fish, Parrot Fish, Minnow Fish, Blue Marlin, Arapaima, Great White Shark, and many more caught while fishing</td></tr><tr style="height: 29.7969px;"><td style="width: 11.1663%; height: 29.7969px;">**Ore**</td><td style="width: 88.7146%; height: 29.7969px;">Bronze Ore, Copper Ore, Silver Ore, Gold Ore, Mythril Ore, Platinum Ore, Emerald Ore</td></tr><tr style="height: 46.5938px;"><td style="width: 11.1663%; height: 46.5938px;">**Plant / Byproduct**</td><td style="width: 88.7146%; height: 46.5938px;">Wheat Plant, Potato Plant, Rice Plant, Sugar Cane, Cranberries, Raspberries, Goji Berries, Acai Berries, Mutated Plant; mutant byproducts: Mutated Slug, Skull, Spine, Mutant Brain</td></tr><tr style="height: 29.7969px;"><td style="width: 11.1663%; height: 29.7969px;">**Generic**</td><td style="width: 88.7146%; height: 29.7969px;">Junk, Plastic, Microchip, Carbon, Gold (gold bars from robbery), Nitric Acid, Fishing Rod</td></tr></tbody></table>

# Costs & Crafting

Money costs, rarity pricing, craft time, staying near the table, and item delivery.

# Money Cost & Rarity Pricing

Every material in a recipe has a money cost based on its rarity. The server multiplies the rarity price by the required amount for every ingredient, then sums the total:

<table id="bkmrk-raritycost-per-unit-"><thead><tr><th>Rarity</th><th>Cost per unit</th></tr></thead><tbody><tr><td>Common</td><td>$100</td></tr><tr><td>Uncommon</td><td>$500</td></tr><tr><td>Rare</td><td>$1,000</td></tr><tr><td>Epic</td><td>$5,000</td></tr></tbody></table>

Money is taken from your wallet the moment you press **Craft**. If you cancel, or if the craft fails because you moved too far from the table, every dollar is automatically refunded. You need enough money in your wallet *before* pressing Craft — if you cannot afford it the server will reject the request.

<p class="callout info">**Tip:** The **Crafting Discount** skill can reduce the money cost by 20–40% depending on tier. See the Skills page for details.</p>

# Craft Time & Staying Near the Table

## **Craft Time**

Each recipe has its own craft time. The fastest recipes take **3 seconds** (Lockpick, Tinned Tuna, Copper Wire) and the slowest take **30 seconds** (RPG-7, OP Fishing Rod, Turf War). Craft time for every recipe is listed in the Recipes chapter.

## **Distance Requirement**

You must remain within **200 units** of the Crafting Table for the entire duration of the craft.

When the timer ends, the server checks your position:

- **Within 200 units:** craft succeeds and the item is delivered.
- **Too far away:** all materials and money are fully refunded and you receive the chat message *"You moved too far from the crafting table! Materials returned."*

<p class="callout info">You can always **cancel** the craft early if you need to move. See the Outputs &amp; Cancelling page for details.</p>

# Outputs, Delivery & Cancelling

## **Item Delivery**

When a craft completes successfully, the item goes directly into your **inventory**.

If your inventory is full or the item has no registered inventory entry, it **spawns physically on top of the Crafting Table**. Pick it up before it despawns.

A spark and sound effect plays on the table as confirmation that the craft completed.

## **Luck Bonus (Crafting Luck Skill)**

If you have the **Crafting Luck** skill, every successful craft gets an independent random roll at your tier's percentage. A lucky roll gives you a **second copy** of the crafted item at no extra cost or materials. You will see the message *"Lucky! You got a bonus item!"*

## **Cancelling a Craft**

You can cancel at any point before the timer ends. All materials and the full money cost are returned to you immediately. There is no penalty for cancelling.

# Recipes

Full recipe list across all 8 categories.

# Weapons

Weapons are crafted tools designed for combat or destruction. These are some of the most resource-intensive recipes on the table.

<table id="bkmrk-recipedescriptionmat"><thead><tr><th>Recipe</th><th>Description</th><th>Materials</th><th>Craft Time</th></tr></thead><tbody><tr><td>**C4**</td><td>Remote explosive device</td><td>10 Junk, 5 Plastic, 3 Microchip, 15 Silver Ore, 7 Emerald Ore, 10 Platinum Ore, 1 Arapaima</td><td>20 s</td></tr><tr><td>**RPG-7**</td><td>Rocket-propelled grenade launcher</td><td>20 Junk, 5 Plastic, 15 Copper Ore, 15 Gold Ore, 15 Mythril Ore, 10 Platinum Ore, 8 Emerald Ore</td><td>30 s</td></tr><tr><td>**EMP Nade**</td><td>Disables electronic devices in range</td><td>5 Junk, 1 Carbon, 5 Microchip, 10 Bronze Ore, 10 Silver Ore, 3 Emerald Ore, 5 Platinum Ore</td><td>15 s</td></tr><tr><td>**Nitroglycerin**</td><td>Highly explosive liquid compound</td><td>7 Junk, 7 Plastic, 3 Nitric Acid, 10 Silver Ore, 3 Emerald Ore</td><td>15 s</td></tr></tbody></table>

# Entities & Trophies

## Entities

Deployable props and income generators.

<table id="bkmrk-recipedescriptionmat"><thead><tr><th>Recipe</th><th>Description</th><th>Materials</th><th>Craft Time</th></tr></thead><tbody><tr><td>**Automated Printer**</td><td>Advanced automated money printer</td><td>1 Microchip, 10 Silver Ore, 1 Mythril Ore, 10 Junk</td><td>20 s</td></tr><tr><td>**Gold CPU**</td><td>High-performance gold-circuit processor</td><td>1 Gold Bar, 1 Microchip</td><td>10 s</td></tr><tr><td>**Ammo Box**</td><td>Supply crate that provides ammunition</td><td>1 Junk, 1 Plastic, 4 Bronze Ore</td><td>8 s</td></tr><tr><td>**Auto Weed Plant**</td><td>Automated weed growing system</td><td>1 Microchip, 10 Copper Ore, 1 Gold Ore, 5 Junk, 5 Plastic</td><td>18 s</td></tr><tr><td>**Crypto Router**</td><td>Boosts nearby crypto miners by 15%</td><td>10 Bronze Ore, 20 Copper Ore, 1 Platinum Ore, 3 Microchip, 10 Junk</td><td>20 s</td></tr></tbody></table>

## Trophies

Decorative display items.

<table id="bkmrk-recipedescriptionmat-1"><thead><tr><th>Recipe</th><th>Description</th><th>Materials</th><th>Craft Time</th></tr></thead><tbody><tr><td>**Golden Shark**</td><td>A magnificent golden shark trophy</td><td>1 Gold Bar, 1 Great White Shark</td><td>15 s</td></tr></tbody></table>

# Tools

Specialised equipment for mining, raiding, and gathering.

<table id="bkmrk-recipedescriptionmat"><thead><tr><th>Recipe</th><th>Description</th><th>Materials</th><th>Craft Time</th></tr></thead><tbody><tr><td>**Mining Drill**</td><td>Rapid-fire mining tool for faster ore extraction</td><td>15 Bronze Ore, 10 Gold Ore, 5 Platinum Ore, 1 Carbon, 2 Microchip, 10 Junk</td><td>20 s</td></tr><tr><td>**Bank Drill**</td><td>Powerful drill for breaking into bank vaults</td><td>15 Gold Ore, 10 Platinum Ore, 5 Emerald Ore, 3 Carbon, 5 Microchip, 15 Junk</td><td>25 s</td></tr><tr><td>**Battering Ram**</td><td>Breaks down doors (3 uses for non-CP)</td><td>5 Junk, 2 Plastic, 1 Platinum Ore, 3 Gold Ore</td><td>10 s</td></tr><tr><td>**Adrenaline V12**</td><td>Powerful adrenaline syringe for health and speed boost</td><td>5 Silver Ore, 5 Plastic, 1 Platinum Ore, 1 Blue Marlin, 2 Carbon</td><td>15 s</td></tr><tr><td>**OP Fishing Rod**</td><td>Overpowered fishing rod that catches rare fish with ease</td><td>10 Junk, 10 Plastic, 20 Silver Ore, 2 Carbon, 2 Minnow Fish, 2 Parrot Fish, 1 Fishing Rod</td><td>30 s</td></tr></tbody></table>

# Misc

Utility items used for raiding, escaping, and server events.

<table id="bkmrk-recipedescriptionmat"><thead><tr><th>Recipe</th><th>Description</th><th>Materials</th><th>Craft Time</th></tr></thead><tbody><tr><td>**Lockpick**</td><td>Used to break into locked doors</td><td>2 Bronze Ore, 1 Junk</td><td>3 s</td></tr><tr><td>**Keypad Cracker**</td><td>Cracks electronic keypads</td><td>2 Microchip, 3 Silver Ore, 3 Junk</td><td>10 s</td></tr><tr><td>**PD Keys**</td><td>Official police department access keys</td><td>2 Junk, 1 Carbon, 3 Bronze Ore</td><td>8 s</td></tr><tr><td>**Jail Pass**</td><td>Use when arrested to free yourself immediately</td><td>2 Plastic, 1 Parrot Fish, 2 Silver Ore</td><td>8 s</td></tr><tr><td>**Turf War**</td><td>Initiates a turf war event when used</td><td>20 Junk, 20 Plastic, 2 Gold Bar, 10 Gold Ore, 1 Blue Marlin, 10 Mythril Ore, 10 Emerald Ore, 15 Platinum Ore, 1 Arapaima</td><td>30 s</td></tr></tbody></table>

# Food

Consumable food items that restore health or have other uses.

<table id="bkmrk-recipedescriptionmat"><thead><tr><th>Recipe</th><th>Description</th><th>Materials</th><th>Craft Time</th></tr></thead><tbody><tr><td>**Tinned Tuna**</td><td>Restores 10 HP, or sell to the market NPC</td><td>1 Tuna Fish, 1 Junk</td><td>3 s</td></tr></tbody></table>

Use a Tinned Tuna from your inventory (or press E on the entity if it spawned on the table) to restore **10 HP**, capped at your maximum health. Alternatively it can be sold at the market NPC for money.

# Brews

Brews are single-use consumable bottles. Craft them at the table, then press **E** on the brew entity (or use it from your inventory) to drink it. Each brew is destroyed on use.

See the **Consumable Effects** chapter for a full breakdown of what each brew does.

<table id="bkmrk-recipedescriptionmat"><thead><tr><th>Recipe</th><th>Description</th><th>Materials</th><th>Craft Time</th></tr></thead><tbody><tr><td>**+20 Health Brew**</td><td>Instantly restores 20 HP</td><td>1 Acai Berries, 10 Rice Plant, 5 Wheat Plant, 3 Cranberries, 1 Skull</td><td>5 s</td></tr><tr><td>**+20 Armor Brew**</td><td>Instantly adds 20 armor</td><td>1 Mutant Brain, 10 Sugar Cane, 5 Raspberries, 1 Spine</td><td>7 s</td></tr><tr><td>**+20 Speed Brew**</td><td>+20% movement speed for 120 s</td><td>2 Mutated Slug, 10 Sugar Cane, 5 Wheat Plant, 1 Goji Berries</td><td>6 s</td></tr><tr><td>**Guinness**</td><td>Motion blur and stumble effect for 60 s</td><td>3 Potato Plant, 1 Bronze Ore</td><td>5 s</td></tr><tr><td>**THC Lean**</td><td>Purple tint, −20% speed, health regen for 180 s</td><td>1 Sugar Cane, 2 Wheat Plant, 1 Plastic</td><td>5 s</td></tr><tr><td>**X Hackphone Cooldown**</td><td>Removes hackphone cooldown instantly</td><td>1 Mutated Plant, 1 Mutated Slug, 5 Acai Berries, 10 Potato Plant, 5 Plastic</td><td>10 s</td></tr><tr><td>**Magic Sword Recharge**</td><td>Resets Sewer King &amp; lightsaber cooldowns</td><td>2 Mutated Slug, 1 Mutated Plant, 1 Skull, 8 Wheat Plant, 2 Silver Ore</td><td>10 s</td></tr></tbody></table>

# Resources

Intermediate crafting components used as ingredients in other recipes or other server systems.

<table id="bkmrk-recipedescriptionmat"><thead><tr><th>Recipe</th><th>Description</th><th>Materials</th><th>Craft Time</th></tr></thead><tbody><tr><td>**Copper Wire**</td><td>Copper wire for electrical applications</td><td>1 Copper Ore, 2 Plastic</td><td>3 s</td></tr></tbody></table>

# Consumable Effects

What each brew and food item does when used.

# Brew Effects

All brews are crafted at the Crafting Table and consumed by pressing **E** on the brew entity, or using it from your inventory. Each brew is a one-time use — it is destroyed when you drink it.

<table id="bkmrk-breweffectduration-%2B"><thead><tr><th>Brew</th><th>Effect</th><th>Duration</th></tr></thead><tbody><tr><td>**+20 Health Brew**</td><td>Instantly restores up to 20 HP. Cannot exceed your maximum health.</td><td>Instant</td></tr><tr><td>**+20 Armor Brew**</td><td>Instantly adds up to 20 armor points. Cannot exceed your maximum armor.</td><td>Instant</td></tr><tr><td>**+20 Speed Brew**</td><td>Increases both walk speed and run speed by 20% of your base values. Speeds return to normal when the timer expires.</td><td>120 s</td></tr><tr><td>**Guinness**</td><td>Applies a motion blur screen effect and periodically jolts your view angle — simulating a drunk effect.</td><td>60 s</td></tr><tr><td>**THC Lean**</td><td>Applies a purple tint + motion blur to your screen. Reduces walk and run speed by 20%. Regenerates 2 HP every 5 seconds (while below max health). All effects end together when the timer expires.</td><td>180 s</td></tr><tr><td>**X Hackphone Cooldown**</td><td>Immediately removes your active hackphone cooldown timer.</td><td>Instant</td></tr><tr><td>**Magic Sword Recharge**</td><td>Resets the **Sewer Sword** weapon power to 100 and clears its cooldown.</td><td>Instant</td></tr></tbody></table>

# Food Effects

<table id="bkmrk-foodeffectnotes-tinn"><thead><tr><th>Food</th><th>Effect</th><th>Notes</th></tr></thead><tbody><tr> <td>**Tinned Tuna**</td> <td>Press **E** on the Tinned Tuna entity (or use it from inventory) to restore **10 HP**, capped at your maximum health.</td> <td>Can also be sold to the market NPC for money instead of consuming it. Stackable (up to 10 per inventory slot).</td></tr></tbody></table>

# Skills & Progression

Crafting-related skills, skill tiers, and challenges.

# Skills & Challenges

## Skills

Two crafting-specific skills are available in the Skills menu. Both are purchased with skill points.

### Crafting Discount

*Reduces the money cost of every craft.*

**Cost:** 25 skill points per tier | **5 tiers**

<table id="bkmrk-tiermoney-discount-1"><thead><tr><th>Tier</th><th>Money discount</th></tr></thead><tbody><tr><td>1</td><td>20% off</td></tr><tr><td>2</td><td>25% off</td></tr><tr><td>3</td><td>30% off</td></tr><tr><td>4</td><td>35% off</td></tr><tr><td>5</td><td>40% off</td></tr></tbody></table>

### Crafting Luck

*Gives a percentage chance to receive a free second copy of the crafted item on every successful craft.*

**Cost:** 60 skill points per tier | **3 tiers**

<table id="bkmrk-tierdouble-output-ch"><thead><tr><th>Tier</th><th>Double-output chance</th></tr></thead><tbody><tr><td>1</td><td>5%</td></tr><tr><td>2</td><td>10%</td></tr><tr><td>3</td><td>15%</td></tr></tbody></table>

## Challenges

Two repeatable crafting challenges reward skill points when completed. Progress carries over across sessions.

<table id="bkmrk-challengetier-1tier-"><thead><tr><th>Challenge</th><th>Tier 1</th><th>Tier 2</th><th>Tier 3</th><th>Skill pts per tier</th></tr></thead><tbody><tr><td>**Craft items**</td><td>300 crafts</td><td>600 crafts</td><td>1,000 crafts</td><td>15</td></tr><tr><td>**Use gold in crafts**</td><td>150 crafts</td><td>300 crafts</td><td>500 crafts</td><td>30</td></tr></tbody></table>

The *Use gold in crafts* challenge counts any recipe that contains **Gold Bar** or **Gold Ore** as an ingredient (e.g. Golden Shark, Gold CPU, Turf War).

# FAQ

Frequently asked questions about the crafting system.

# FAQ

### **I pressed Craft but nothing happened.**

The server requires you to have *all* required materials and enough money before the craft is accepted. Open the recipe in the crafting menu — any material shown in a different colour means you are short on it. Check your wallet covers the rarity-based money cost too.

### **My craft timer finished but I got nothing and my materials vanished.**

If you stepped outside the 200-unit range when the timer fired, the server automatically refunds all materials and money. Check your wallet and inventory — they should have been returned with the chat message *"You moved too far from the crafting table!"*

### **Can I cancel a craft that is already in progress?**

Yes. Cancelling at any point returns all materials and the full money cost immediately with no penalty.

### **Does Crafting Luck roll on every craft?**

Yes. Every successful craft gets an independent random roll at your tier's percentage. The bonus item is an identical copy of the primary output.

### **Where does the item go if my inventory is full?**

The item spawns physically on top of the Crafting Table. Pick it up before it despawns or is lost.

### **I have fish in both my FishingInventory and my regular inventory — which does the crafting system use?**

Both. The server drains your FishingInventory first, then takes any remaining needed fish from your regular inventory. You do not need to merge them manually.

### **Where do generic materials like Junk, Plastic, and Microchips come from?**

They drop from various server activities — raiding, killing NPCs, and other events. Gold Bars come specifically from the robbery system. Nitric Acid drops in the field. Fishing Rods can be purchased from the shop.

### **What does the Crypto Router do once placed?**

It boosts the output of nearby crypto miners by 15%.

### **Does the Crafting Discount skill stack with itself across tiers?**

Each higher tier replaces the previous one — you always use the discount of your current (highest) tier, not a combination.