Crafting

Complete guide to the Crafting Table system. Covers recipes, materials, costs, brews, skills, and more.

Getting Started

Overview of the crafting system, how to open the crafting table, and material types.

Getting Started

Overview

The Crafting Table lets you turn raw resources — fish, ores, plants, and generic items — into weapons, deployables, consumables, tools, and more. There are 29 recipes organised across 8 categories.

Every craft has a money cost based on the rarity of the ingredients used. Skills can reduce that cost and even give a chance to double your output for free.

Crafting requires you to stay within 200 units of a Crafting Table for the full duration of the craft. If you walk away too early, your materials are automatically returned.

At a glance

Getting Started

Opening the Crafting Table

Finding the Table

The Crafting Table is a dark industrial desk entity placed somewhere on the map. Look for the Crafting Table prop — it uses a control-room desk model.

Opening the Menu

Stand next to a Crafting Table and press E (Use) to open the crafting menu.

The UI

The menu has 8 category tabs across the top: Trophies, Weapons, Entities, Misc, Food, Brews, Tools, Resources.

Clicking any recipe shows:

Materials you are short on are highlighted so you can see exactly what to gather before crafting.

Getting Started

Material Types

All materials come from your inventory. The crafting system has four different categories of items:

Type Examples
Fish Tuna Fish, Parrot Fish, Minnow Fish, Blue Marlin, Arapaima, Great White Shark, and many more caught while fishing
Ore Bronze Ore, Copper Ore, Silver Ore, Gold Ore, Mythril Ore, Platinum Ore, Emerald Ore
Plant / Byproduct Wheat Plant, Potato Plant, Rice Plant, Sugar Cane, Cranberries, Raspberries, Goji Berries, Acai Berries, Mutated Plant; mutant byproducts: Mutated Slug, Skull, Spine, Mutant Brain
Generic Junk, Plastic, Microchip, Carbon, Gold (gold bars from robbery), Nitric Acid, Fishing Rod


Costs & Crafting

Money costs, rarity pricing, craft time, staying near the table, and item delivery.

Costs & Crafting

Money Cost & Rarity Pricing

Every material in a recipe has a money cost based on its rarity. The server multiplies the rarity price by the required amount for every ingredient, then sums the total:

Rarity Cost per unit
Common $100
Uncommon $500
Rare $1,000
Epic $5,000

Money is taken from your wallet the moment you press Craft. If you cancel, or if the craft fails because you moved too far from the table, every dollar is automatically refunded. You need enough money in your wallet before pressing Craft — if you cannot afford it the server will reject the request.

Tip: The Crafting Discount skill can reduce the money cost by 20–40% depending on tier. See the Skills page for details.

Costs & Crafting

Craft Time & Staying Near the Table

Craft Time

Each recipe has its own craft time. The fastest recipes take 3 seconds (Lockpick, Tinned Tuna, Copper Wire) and the slowest take 30 seconds (RPG-7, OP Fishing Rod, Turf War). Craft time for every recipe is listed in the Recipes chapter.

Distance Requirement

You must remain within 200 units of the Crafting Table for the entire duration of the craft.

When the timer ends, the server checks your position:

You can always cancel the craft early if you need to move. See the Outputs & Cancelling page for details.

Costs & Crafting

Outputs, Delivery & Cancelling

Item Delivery

When a craft completes successfully, the item goes directly into your inventory.

If your inventory is full or the item has no registered inventory entry, it spawns physically on top of the Crafting Table. Pick it up before it despawns.

A spark and sound effect plays on the table as confirmation that the craft completed.

Luck Bonus (Crafting Luck Skill)

If you have the Crafting Luck skill, every successful craft gets an independent random roll at your tier's percentage. A lucky roll gives you a second copy of the crafted item at no extra cost or materials. You will see the message "Lucky! You got a bonus item!"

Cancelling a Craft

You can cancel at any point before the timer ends. All materials and the full money cost are returned to you immediately. There is no penalty for cancelling.

Recipes

Full recipe list across all 8 categories.

Recipes

Weapons

Weapons are crafted tools designed for combat or destruction. These are some of the most resource-intensive recipes on the table.

RecipeDescriptionMaterialsCraft Time
C4Remote explosive device10 Junk, 5 Plastic, 3 Microchip, 15 Silver Ore, 7 Emerald Ore, 10 Platinum Ore, 1 Arapaima20 s
RPG-7Rocket-propelled grenade launcher20 Junk, 5 Plastic, 15 Copper Ore, 15 Gold Ore, 15 Mythril Ore, 10 Platinum Ore, 8 Emerald Ore30 s
EMP NadeDisables electronic devices in range5 Junk, 1 Carbon, 5 Microchip, 10 Bronze Ore, 10 Silver Ore, 3 Emerald Ore, 5 Platinum Ore15 s
NitroglycerinHighly explosive liquid compound7 Junk, 7 Plastic, 3 Nitric Acid, 10 Silver Ore, 3 Emerald Ore15 s
Recipes

Entities & Trophies

Entities

Deployable props and income generators.

RecipeDescriptionMaterialsCraft Time
Automated PrinterAdvanced automated money printer1 Microchip, 10 Silver Ore, 1 Mythril Ore, 10 Junk20 s
Gold CPUHigh-performance gold-circuit processor1 Gold Bar, 1 Microchip10 s
Ammo BoxSupply crate that provides ammunition1 Junk, 1 Plastic, 4 Bronze Ore8 s
Auto Weed PlantAutomated weed growing system1 Microchip, 10 Copper Ore, 1 Gold Ore, 5 Junk, 5 Plastic18 s
Crypto RouterBoosts nearby crypto miners by 15%10 Bronze Ore, 20 Copper Ore, 1 Platinum Ore, 3 Microchip, 10 Junk20 s

Trophies

Decorative display items.

RecipeDescriptionMaterialsCraft Time
Golden SharkA magnificent golden shark trophy1 Gold Bar, 1 Great White Shark15 s
Recipes

Tools

Specialised equipment for mining, raiding, and gathering.

RecipeDescriptionMaterialsCraft Time
Mining DrillRapid-fire mining tool for faster ore extraction15 Bronze Ore, 10 Gold Ore, 5 Platinum Ore, 1 Carbon, 2 Microchip, 10 Junk20 s
Bank DrillPowerful drill for breaking into bank vaults15 Gold Ore, 10 Platinum Ore, 5 Emerald Ore, 3 Carbon, 5 Microchip, 15 Junk25 s
Battering RamBreaks down doors (3 uses for non-CP)5 Junk, 2 Plastic, 1 Platinum Ore, 3 Gold Ore10 s
Adrenaline V12Powerful adrenaline syringe for health and speed boost5 Silver Ore, 5 Plastic, 1 Platinum Ore, 1 Blue Marlin, 2 Carbon15 s
OP Fishing RodOverpowered fishing rod that catches rare fish with ease10 Junk, 10 Plastic, 20 Silver Ore, 2 Carbon, 2 Minnow Fish, 2 Parrot Fish, 1 Fishing Rod30 s
Recipes

Misc

Utility items used for raiding, escaping, and server events.

RecipeDescriptionMaterialsCraft Time
LockpickUsed to break into locked doors2 Bronze Ore, 1 Junk3 s
Keypad CrackerCracks electronic keypads2 Microchip, 3 Silver Ore, 3 Junk10 s
PD KeysOfficial police department access keys2 Junk, 1 Carbon, 3 Bronze Ore8 s
Jail PassUse when arrested to free yourself immediately2 Plastic, 1 Parrot Fish, 2 Silver Ore8 s
Turf WarInitiates a turf war event when used20 Junk, 20 Plastic, 2 Gold Bar, 10 Gold Ore, 1 Blue Marlin, 10 Mythril Ore, 10 Emerald Ore, 15 Platinum Ore, 1 Arapaima30 s
Recipes

Food

Consumable food items that restore health or have other uses.

RecipeDescriptionMaterialsCraft Time
Tinned TunaRestores 10 HP, or sell to the market NPC1 Tuna Fish, 1 Junk3 s

Use a Tinned Tuna from your inventory (or press E on the entity if it spawned on the table) to restore 10 HP, capped at your maximum health. Alternatively it can be sold at the market NPC for money.

Recipes

Brews

Brews are single-use consumable bottles. Craft them at the table, then press E on the brew entity (or use it from your inventory) to drink it. Each brew is destroyed on use.

See the Consumable Effects chapter for a full breakdown of what each brew does.

RecipeDescriptionMaterialsCraft Time
+20 Health BrewInstantly restores 20 HP1 Acai Berries, 10 Rice Plant, 5 Wheat Plant, 3 Cranberries, 1 Skull5 s
+20 Armor BrewInstantly adds 20 armor1 Mutant Brain, 10 Sugar Cane, 5 Raspberries, 1 Spine7 s
+20 Speed Brew+20% movement speed for 120 s2 Mutated Slug, 10 Sugar Cane, 5 Wheat Plant, 1 Goji Berries6 s
GuinnessMotion blur and stumble effect for 60 s3 Potato Plant, 1 Bronze Ore5 s
THC LeanPurple tint, −20% speed, health regen for 180 s1 Sugar Cane, 2 Wheat Plant, 1 Plastic5 s
X Hackphone CooldownRemoves hackphone cooldown instantly1 Mutated Plant, 1 Mutated Slug, 5 Acai Berries, 10 Potato Plant, 5 Plastic10 s
Magic Sword RechargeResets Sewer King & lightsaber cooldowns2 Mutated Slug, 1 Mutated Plant, 1 Skull, 8 Wheat Plant, 2 Silver Ore10 s
Recipes

Resources

Intermediate crafting components used as ingredients in other recipes or other server systems.

RecipeDescriptionMaterialsCraft Time
Copper WireCopper wire for electrical applications1 Copper Ore, 2 Plastic3 s

Consumable Effects

What each brew and food item does when used.

Consumable Effects

Brew Effects

All brews are crafted at the Crafting Table and consumed by pressing E on the brew entity, or using it from your inventory. Each brew is a one-time use — it is destroyed when you drink it.

Brew Effect Duration
+20 Health Brew Instantly restores up to 20 HP. Cannot exceed your maximum health. Instant
+20 Armor Brew Instantly adds up to 20 armor points. Cannot exceed your maximum armor. Instant
+20 Speed Brew Increases both walk speed and run speed by 20% of your base values. Speeds return to normal when the timer expires. 120 s
Guinness Applies a motion blur screen effect and periodically jolts your view angle — simulating a drunk effect. 60 s
THC Lean Applies a purple tint + motion blur to your screen. Reduces walk and run speed by 20%. Regenerates 2 HP every 5 seconds (while below max health). All effects end together when the timer expires. 180 s
X Hackphone Cooldown Immediately removes your active hackphone cooldown timer. Instant
Magic Sword Recharge Resets the Sewer Sword weapon power to 100 and clears its cooldown. Instant
Consumable Effects

Food Effects

FoodEffectNotes
Tinned Tuna Press E on the Tinned Tuna entity (or use it from inventory) to restore 10 HP, capped at your maximum health. Can also be sold to the market NPC for money instead of consuming it. Stackable (up to 10 per inventory slot).

Skills & Progression

Crafting-related skills, skill tiers, and challenges.

Skills & Progression

Skills & Challenges

Skills

Two crafting-specific skills are available in the Skills menu. Both are purchased with skill points.

Crafting Discount

Reduces the money cost of every craft.

Cost: 25 skill points per tier  |  5 tiers

TierMoney discount
120% off
225% off
330% off
435% off
540% off

Crafting Luck

Gives a percentage chance to receive a free second copy of the crafted item on every successful craft.

Cost: 60 skill points per tier  |  3 tiers

TierDouble-output chance
15%
210%
315%

Challenges

Two repeatable crafting challenges reward skill points when completed. Progress carries over across sessions.

ChallengeTier 1Tier 2Tier 3Skill pts per tier
Craft items300 crafts600 crafts1,000 crafts15
Use gold in crafts150 crafts300 crafts500 crafts30

The Use gold in crafts challenge counts any recipe that contains Gold Bar or Gold Ore as an ingredient (e.g. Golden Shark, Gold CPU, Turf War).

FAQ

Frequently asked questions about the crafting system.

FAQ

FAQ

I pressed Craft but nothing happened.

The server requires you to have all required materials and enough money before the craft is accepted. Open the recipe in the crafting menu — any material shown in a different colour means you are short on it. Check your wallet covers the rarity-based money cost too.

My craft timer finished but I got nothing and my materials vanished.

If you stepped outside the 200-unit range when the timer fired, the server automatically refunds all materials and money. Check your wallet and inventory — they should have been returned with the chat message "You moved too far from the crafting table!"

Can I cancel a craft that is already in progress?

Yes. Cancelling at any point returns all materials and the full money cost immediately with no penalty.

Does Crafting Luck roll on every craft?

Yes. Every successful craft gets an independent random roll at your tier's percentage. The bonus item is an identical copy of the primary output.

Where does the item go if my inventory is full?

The item spawns physically on top of the Crafting Table. Pick it up before it despawns or is lost.

I have fish in both my FishingInventory and my regular inventory — which does the crafting system use?

Both. The server drains your FishingInventory first, then takes any remaining needed fish from your regular inventory. You do not need to merge them manually.

Where do generic materials like Junk, Plastic, and Microchips come from?

They drop from various server activities — raiding, killing NPCs, and other events. Gold Bars come specifically from the robbery system. Nitric Acid drops in the field. Fishing Rods can be purchased from the shop.

What does the Crypto Router do once placed?

It boosts the output of nearby crypto miners by 15%.

Does the Crafting Discount skill stack with itself across tiers?

Each higher tier replaces the previous one — you always use the discount of your current (highest) tier, not a combination.